16.0 (Non-power steering: 19.9) (Shelby,Boss etc is 16)Ħ6 Falcon. Some examples of real cars (quick google, some of them seems a little fishy):
SR=(steering wheel maximum rotation) / (2*lock) SR=(steering wheel rotation, lock to lock) / (car wheel rotation, lock to lock)įor GTL, you can then calculate the steering ratio as follows: The definition of the steering ratio is the following
On the other hand 400/30 and 800/30 will be very different and the first setting will be much more responsive (car wheel turns twice as much for a given steering wheel rotation). If you use 400/15 or 800/30 it will feel exactly the same (because the ratio is the same), the only difference is that you can turn the wheel further for the latter case. When it comes to steering wheel rotation and wheel lock (in-game car setting) it is important to remember that it is the ratio between these two that is important. Steering wheel maximum rotation and wheel lock